This giant beetle has a greenish-gray carapace and wing-covers, and its legs and mandibles are black.
Giant Boring Beetle CR 3
XP 800
N Large vermin
Init +0; Senses darkvision 60 ft.; Perception +0
AC 15, touch 9, flat-footed 15 (+6 natural, -1 size)
hp 30 (4d8+12)
Fort +7; Ref +1; Will +1
Defensive Abilities hive mind; Immune mind-affecting effects
Speed 20 ft.
Melee bite +6 (2d6+6)
Space 10 ft.; Reach 5 ft.
Str 18, Dex 10, Con 16, Int â, Wis 10, Cha 9
Base Atk +3; CMB +8; CMD 18 (26 vs. trip)
All boring beetles within 1 mile of each other are in constant communication. If one is aware of a particular danger, they all are. If one in the group is not flatfooted, then none of them are. No boring beetle in a group is considered flanked unless all of them are.
Environment temperate forests
Organization cluster (2â5), swarm (6-â1), or hive (12â19 plus 2â8 shriekers)
Treasure none
Boring beetles feed primarily on wood, mold, fungus, and other organic matter. They make their lairs inside ancient tunnels and caverns, where they harvest and grow molds and fungi. Shriekers are prized for both food and their use as alarms to warn the boring beetles of intrusion. Boring beetles are about 9 feet long.
Boring beetles bite with their powerful mandibles. Slain victims are dragged to their lair and used to grow new molds and fungi.
Giant Boring Beetle from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.